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The Official Mafia Hosting Thread (2)

Where Mafia, the party game, is played with VGF members.

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monstrman
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Post by monstrman » Sun Apr 09, 2017 9:49 am

i miss u vgf mafia </3

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SmoothOperator
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Post by SmoothOperator » Fri Apr 21, 2017 2:46 pm

[Yes it does constitute self-promotion. You are more than welcome to invite your friends here to play. ;) - HotD]

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Heroine of the Dragon
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Re: The Official Mafia Hosting Thread (2)

Post by Heroine of the Dragon » Wed Aug 23, 2017 3:25 am

Host queue has been updated.

@monstrman *gives you marshmallows* Please let me know when you are ready and I can add you to the private forums. :D

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monstrman
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Re: The Official Mafia Hosting Thread (2)

Post by monstrman » Sun Aug 27, 2017 10:35 pm

I think you'll have to skip me in the modding queue

sorry fronds

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S1x
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Re: The Official Mafia Hosting Thread (2)

Post by S1x » Sun Aug 27, 2017 11:05 pm

I got the word directly from SP to skip her too

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Heroine of the Dragon
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Re: The Official Mafia Hosting Thread (2)

Post by Heroine of the Dragon » Mon Aug 28, 2017 1:48 am

That's okay, monstr!! Would you like to be added to the end of the queue?

And thanks, S1x for letting me know.

@Erniewan... how long do you need to prepare your game, please? :D
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Re: The Official Mafia Hosting Thread (2)

Post by S1x » Tue Aug 29, 2017 10:13 pm

Since I'm suddenly pretty close, here's a teaser of my planned Risky Roulette Mafia (slight name change):

All players carry a Role Chip. Each night, all Town players (or a certain % of Town players, if the game is large enough) get to choose between one of three different enhancements to add to that chip. The more powerful the enhancement is, the more a roulette wheel will rotate. Each time the wheel passes the green 0 (every 37 spaces), the Mafia will get a similar draft the next day. This means that the town as a whole can influence the total power level of the game as they see fit.

There are exactly 5 starting roles, but they can repeat as many times as needed. Each one has its own pool of enhancements that can appear in the draft. Here are some examples (these are not final)

Example of a Town Club draft:

Security Threat - Investigations against you will return as Mafia. The wheel moves back 10 spaces.
Start Fresh - Replace your Role Chip with a blank one. The wheel jumps to a random space.
Double Down - The next day (only), your vote is weighted double. The wheel moves forward 25 spaces.

Example of a Town Spade draft:

Preparation - Preview your next draft. The wheel moves forward 2 spaces.
Hot & Cold - Twice this game, target a player at night to learn their alignment. However, one of the results is the opposite. The wheel moves forward 15 spaces.
Easy Read - Once this game, target a player at night to learn their alignment. The wheel moves forward 60 spaces.

Example of a Town Diamond draft:

Vanilla Ice Cream - The wheel moves back 1 space.
Crazy Pineapple - 50% chance for any action aimed at you to be redirected to a random player. The wheel moves forward 8 spaces.
Second Chance - The first kill aimed at you will not kill you. You will be informed when this activates. The wheel jumps over all odd numbers (this night only).

Example of a Town Heart draft:

Despair - Each day your team does not lynch a Mafia member, skip your next draft. 75% chance for the wheel to not move a space when it is supposed to (this night only).
Rub For Luck - Once this game, give a copy of an enhancement you drafted to a target player at night. The wheel moves forward 8 spaces.
Give a Drink - Once this game, protect a target player from a kill at night. The wheel moves forward 30 spaces.

Example of a Mafia Joker draft:

Marked Cards - Once this game, target a player at night to learn all the enhancements that player did NOT select.
Loaded Die - For the rest of the game, 50% chance your Mafia kill will ignore effects that would interfere with it.
Dead Man's Second Hand - If there is not a lynch by the halfway point of the next day, the wheel moves forward 80 spaces. (This will be announced publicly.)

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Re: The Official Mafia Hosting Thread (2)

Post by Heroine of the Dragon » Wed Aug 30, 2017 4:06 am

Looks great, S1x!! Thank you!! *gives you marshmallows* :D
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Re: The Official Mafia Hosting Thread (2)

Post by Erniewan » Fri Sep 01, 2017 12:49 am

Sorry, just now logged into the new forums.

Ummmm, yeah didn't expect to be going so soon. I'll let you know when it's done, probably at least a week (though I have Sunday/Monday off so I can work on it then).

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Re: The Official Mafia Hosting Thread (2)

Post by Heroine of the Dragon » Fri Sep 01, 2017 1:38 am

Thanks, Ernie, and that's cool!! *gives you marshmallows* I'll add you to the private forums shortly. ;) :D
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Re: The Official Mafia Hosting Thread (2)

Post by Erniewan » Sun Sep 10, 2017 6:38 pm

HotD, I don't think my game will be ready soon, could you bump me to the end of the list?
I'm working with a co-host (GameGuy), so it takes a while to coordinate time to work together.

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Re: The Official Mafia Hosting Thread (2)

Post by Heroine of the Dragon » Mon Sep 11, 2017 8:23 pm

Okay, Ernie, thanks. I've changed the order. ;)

Hey @S1x... are you able to get things ready to host the next game? *gives you marshmallows* :D
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Re: The Official Mafia Hosting Thread (2)

Post by S1x » Mon Sep 11, 2017 9:38 pm

oh!

hmmm.

Hmmmmmmm.

I techincally can, but I wanted to find out about forum themes more. Are colors changing soon? If so, is there an option to apply a theme to one subforum like this one?

Also, to any potential players reading this, are you interested in the ability to "customize" your role as shown a few posts up?

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Re: The Official Mafia Hosting Thread (2)

Post by smol Kat » Tue Sep 12, 2017 12:37 pm

^I pretty much wanted to play the revival game and your game because that mechanic sounds awesome
Do you know how much you mean to me
Why must you leave~?

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Erniewan
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Re: The Official Mafia Hosting Thread (2)

Post by Erniewan » Wed Sep 13, 2017 8:05 pm

I talked to GG today and we're gonna see if we can't meet up tomorrow and make significant progress on the game. If we do, would it be okay to be put back up? I'll let y'all know how it goes.

Btw, the theme is going to be...
Queen Mafia (the band)!

We were originally aiming for a 13 player game, but we can make a 10-player version just in case.

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Re: The Official Mafia Hosting Thread (2)

Post by S1x » Wed Sep 13, 2017 8:50 pm

I'm cool with whatever Erniewan

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Re: The Official Mafia Hosting Thread (2)

Post by Heroine of the Dragon » Wed Sep 13, 2017 8:55 pm

That's fine by me, as well, Ernie. Good luck and I hope you get lots done!! *gives you marshmallows* :D
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Re: The Official Mafia Hosting Thread (2)

Post by Erniewan » Thu Sep 14, 2017 10:41 pm

Hi HotD, we were able to get all the roles squared away for 13 players, so we should be able to host the game!

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Re: The Official Mafia Hosting Thread (2)

Post by Erniewan » Mon Sep 18, 2017 9:13 pm

Never mind, I think I won't be in a good position to host this game after all (Laid off at my job, so job search and possibly relocation in the future). You can place me at the end again and can reconsider when my turn pops up again.

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Re: The Official Mafia Hosting Thread (2)

Post by Heroine of the Dragon » Tue Sep 19, 2017 1:53 am

Awww, I'm so sorry to hear about your situation and hope your job search is short and ends sweetly, Ernie!! Good luck... *gives you marshmallows*




@S1x Hi. To answer your previous questions, Shane will be changing colours but... soonish. So around about that time. Sorry. :D
She lives in the clouds and talks to the birds...

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