Mega Man 11

Moderator: X-3

Post Reply
User avatar
DarkZero
Supporter
Posts: 32755
Joined: Tue Oct 02, 2007 2:15 pm
Location: CORN HELL
Contact:

Mega Man 11

Post by DarkZero » Mon Dec 04, 2017 4:02 pm

https://www.youtube.com/watch?v=ZLFW8KiVJBU

First impressions: everybody's saying "oh it looks like Mighty No. 9 this is bad" but honestly I think everything from the level design to the music to the backgrounds and character designs are miles better than MN9 and ring true to Mega Man. Only real grievance is the run animation looks goofy but maybe that'll get ironed out.

The devs sounded confident and proud of what they're doing so I'm going into this aggressively optimistic.
Last edited by DarkZero on Mon Dec 04, 2017 5:04 pm, edited 1 time in total.

User avatar
X-3
Moderator
Posts: 23182
Joined: Wed Jan 28, 2004 2:00 am
Location: noiɈɒɔo⅃

Re: Mega Man 11

Post by X-3 » Mon Dec 04, 2017 4:13 pm

It looks like they're maintaining the classic Mega Man gameplay, mechanics and visual identity. I approve.

User avatar
Marilink
Supermod
Posts: 40819
Joined: Sun Aug 26, 2001 1:00 am
Location: MY TOE! MY TOE!
Contact:

Re: Mega Man 11

Post by Marilink » Mon Dec 04, 2017 4:49 pm

It looks great, I'm 100% on board. Mighty Number 9's problems were much deeper than the art style, so even if it looks somewhat similar, it still appears to be true to what makes Mega Man great.

User avatar
DarkZero
Supporter
Posts: 32755
Joined: Tue Oct 02, 2007 2:15 pm
Location: CORN HELL
Contact:

Re: Mega Man 11

Post by DarkZero » Mon Dec 04, 2017 5:24 pm

here's some artwork (click on them for larger versions):

Image

the official artwork for the game. pretty cool, somewhat minimalistic, makes a great wallpaper

Image

the game informer cover featuring all the different box art versions of mega man. this one is really cool i especially love weirdly muscular mm7 mega man

User avatar
Marilink
Supermod
Posts: 40819
Joined: Sun Aug 26, 2001 1:00 am
Location: MY TOE! MY TOE!
Contact:

Re: Mega Man 11

Post by Marilink » Mon Dec 04, 2017 7:29 pm

weirdly buff mega man is the best mega man

User avatar
The Amazing Tazy Ten
Posts: 28937
Joined: Thu Sep 14, 2000 1:00 am
Location: Just recently escaped Limbo
Contact:

Re: Mega Man 11

Post by The Amazing Tazy Ten » Mon Dec 04, 2017 10:02 pm

Color me surprised. I'll be watching this one out for sure.

User avatar
Calamity Panfan
Moderator
Posts: 32204
Joined: Wed Jun 08, 2005 1:00 am
Location: if a lot of people love each other the world would be a better place to live

Re: Mega Man 11

Post by Calamity Panfan » Mon Dec 04, 2017 11:00 pm

i'm very happy at this news

User avatar
1-up Salesman
Posts: 4465
Joined: Sat Apr 19, 2008 8:40 pm
Location: Back here, so that's cool.

Re: Mega Man 11

Post by 1-up Salesman » Wed Dec 06, 2017 2:19 am

Probably an unrealistic hope, but I'll be purchasing hoping that maybe we'll get another shot at Legends 3 somewhere down the road.

User avatar
DarkZero
Supporter
Posts: 32755
Joined: Tue Oct 02, 2007 2:15 pm
Location: CORN HELL
Contact:

Re: Mega Man 11

Post by DarkZero » Wed Dec 06, 2017 4:09 am

http://www.gameinformer.com/b/features/ ... an-11.aspx

Here's an article that reveals a few things about the game. Some of it's obvious but there's some interesting stuff here like switching to specific weapons instantly by flicking the right stick at an angle.

User avatar
Kargath
Posts: 10584
Joined: Wed Jul 25, 2001 1:00 am

Re: Mega Man 11

Post by Kargath » Sun Dec 24, 2017 3:34 am

They even managed to make cover bad art megaman look kinda OK!
Why is it drug addicts and computer afficionados are both called users?
-Clifford Stoll

User avatar
I REALLY HATE POKEMON!
Posts: 28108
Joined: Thu Jun 08, 2000 1:00 am
Location: California, U.S.A

Re: Mega Man 11

Post by I REALLY HATE POKEMON! » Sun Dec 24, 2017 1:15 pm

Well, beggers can't be choosers. I'll try it.

User avatar
X-3
Moderator
Posts: 23182
Joined: Wed Jan 28, 2004 2:00 am
Location: noiɈɒɔo⅃

Re: Mega Man 11

Post by X-3 » Tue May 29, 2018 12:53 pm


User avatar
DarkZero
Supporter
Posts: 32755
Joined: Tue Oct 02, 2007 2:15 pm
Location: CORN HELL
Contact:

Re: Mega Man 11

Post by DarkZero » Tue May 29, 2018 5:30 pm

not the voice i would have chosen for mega man but ok

i still dont really understand how the double gear system is supposed to work? like it does things like slow down time or overcharge the buster and there seems to be a meter but what else does it do? and what does it have to do with the name?
Join the VGF Discord server! https://discord.gg/pbSDTAZ

User avatar
I am nobody
Moderator
Posts: 12509
Joined: Tue Aug 07, 2007 7:26 pm
Location: -89.97814998,-42.2333493

Re: Mega Man 11

Post by I am nobody » Tue May 29, 2018 9:46 pm

Do you think we should tell Capcom that 1987 was actually 31 years ago? You can't just have your 30th anniversary whenever you want it, guys.

Post Reply

Return to “General Gaming - Ten Hut!”