Games you couldn't get into.
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Re: Games you couldn't get into.
Overwatch is another I couldn't really get that into. I played for a week during the initial release window and that was it. It was getting predictable and was getting more frustrating than fun.
Oh, and I sucked, that's probably important.
Oh, and I sucked, that's probably important.
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Re: Games you couldn't get into.
Super Metroid, I want to like it but I can't stick with it at all.
Final Fantasy V. Following IV is tough but it really is a weak entry.
Zelda: Breath of the Wild is a decent game but a bad Zelda, not good enough to finish though.
Final Fantasy V. Following IV is tough but it really is a weak entry.
Zelda: Breath of the Wild is a decent game but a bad Zelda, not good enough to finish though.
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Re: Games you couldn't get into.
^So for FFV I came to a similar conclusion back when I first played it (e: but because I played VI first, not IV), but last year led me to the opposite conclusion. The job system is just a really neat gameplay element. I mean, I still didn't finish, but that's because I'm trash, not because I didn't like it. :P
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Re: Games you couldn't get into.
Did you enjoy any other Metroid title? How about the metroidvania Castlevania games?I REALLY HATE POKEMON! wrote: ↑Sat Feb 10, 2018 10:48 amSuper Metroid, I want to like it but I can't stick with it at all.
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Re: Games you couldn't get into.
Pretty much any metroidvania game ever. (That's the term, right? For when you have to constantly backtrack to old environments with new equipment to get farther in that direction before backtracking to other environments to get farther in those directions?)
I really can't get into that style of game. It has nothing to do with it being bad. It's not. I just can't play them without feeling like I'm constantly getting lost trying to find that place I was JUST AT and feeling like I'm always re-doing platforming I've already done to get back to places now with upgraded equipment. It is frustrating to me even though I can conceptually understand what makes the formula work and appealing to others. I actually like more linear games because I don't feel like I have to "re-play" parts to get to new stuff, I guess?
There is a 99% chance this reaction is because I grew up playing linear games so metroidvania style games feel backtracky to me by comparison. Dunno. Anyway, I unfortunately don't enjoy them :c
I really can't get into that style of game. It has nothing to do with it being bad. It's not. I just can't play them without feeling like I'm constantly getting lost trying to find that place I was JUST AT and feeling like I'm always re-doing platforming I've already done to get back to places now with upgraded equipment. It is frustrating to me even though I can conceptually understand what makes the formula work and appealing to others. I actually like more linear games because I don't feel like I have to "re-play" parts to get to new stuff, I guess?
There is a 99% chance this reaction is because I grew up playing linear games so metroidvania style games feel backtracky to me by comparison. Dunno. Anyway, I unfortunately don't enjoy them :c
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Re: Games you couldn't get into.
Possibly not quite what this topic is about, but I can't get into combo-based fighting games or mania-style (e.g. Guitar Hero) rhythm games because of my inability to follow streams of directional instructions. I used to have major coordination/fine motor issues and needed a few years of OT to get to "normal." You'd never know the difference now except that I still have a ridiculous way of holding a pencil (they tried, but there's no unlearning that) and can't consistently translate "left"/"right" or even "east"/"west" into the right directional motion subconsciously.
That's not an issue for most games, since I can think about the inputs in terms of something else or at least rely on the direction I need to press being the one towards an enemy, but it breaks down almost immediately once, say, Street Fighter tells me that my Spiral Kick of Death is mapped to a DDR sequence. I usually can't even get close to finishing the character tutorials with the combos on screen, let alone memorize them for use against human players. Mania games, meanwhile, become very difficult at four keys and basically impossible at five or more because I'm only going to pick the right finger for the middle columns ~80% of the time.
No idea how common that specific issue is, but it makes those two genres nigh-on unplayable.
That's not an issue for most games, since I can think about the inputs in terms of something else or at least rely on the direction I need to press being the one towards an enemy, but it breaks down almost immediately once, say, Street Fighter tells me that my Spiral Kick of Death is mapped to a DDR sequence. I usually can't even get close to finishing the character tutorials with the combos on screen, let alone memorize them for use against human players. Mania games, meanwhile, become very difficult at four keys and basically impossible at five or more because I'm only going to pick the right finger for the middle columns ~80% of the time.
No idea how common that specific issue is, but it makes those two genres nigh-on unplayable.
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Re: Games you couldn't get into.
Short answer, yes.Dux is not you wrote: ↑Sat Feb 10, 2018 2:50 pmDid you enjoy any other Metroid title? How about the metroidvania Castlevania games?I REALLY HATE POKEMON! wrote: ↑Sat Feb 10, 2018 10:48 amSuper Metroid, I want to like it but I can't stick with it at all.
Metroid Prime was really great but it's sequel didn't catch me the same way. My VI thought Metroid II was okay but it kinda needs a guide. Hunters was fun but I only did multiplayer, didn't get far in the story mode. Fusion and Zero we're cool but I lost interest like with Super.
Castlevania SotN was cool until they flipped the castle, that was lazy and boring so I quit. The GBA games were better but I only beat Circle of the Moon. I played some PS2 one(s?) but they were mediocre.
I basically feel the same way as AtJ does about the genre, and probably for very similar reasons. There were some exceptions but overall the genre isn't for me, I like a smooth, continuous pace without repetition.
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Re: Games you couldn't get into.
I can't get into 'Mass Effect 2' to save my life.
boo---------------ten thousand evil spiders in a human suit (*spoiler alert--------the spiders all hate each other, and themselves most of all*)
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Re: Games you couldn't get into.
i've never played but i've got friends that are super into it and i can tell from the bare minimum that i've watched that it's not my thing
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Re: Games you couldn't get into.
I understand not getting into it, but “weak entry” is perhaps a bridge too far.I REALLY HATE POKEMON! wrote: ↑Sat Feb 10, 2018 10:48 amFinal Fantasy V. Following IV is tough but it really is a weak entry.
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Re: Games you couldn't get into.
Everyone has a sweet spot on the sliding scale of linearity vs. openness. Individual games may sway it depending on their execution, but you tend to stay within the same interval. The games I most enjoy are somewhere between 3 and 5 on the scale. Incidentally, I just noticed that TV Tropes lists Tales of Symphonia at 4, so what do I know.
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Re: Games you couldn't get into.
Metal Gear Solid V
Still makes me angry to think about.
I hated the mechanics, the graphics, the menu, and those dumb parachutes. 0/5
Still makes me angry to think about.
I hated the mechanics, the graphics, the menu, and those dumb parachutes. 0/5
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Re: Games you couldn't get into.
Same but also MGS4 and kinda MGS3.thereisnospoon wrote: ↑Wed Feb 14, 2018 5:50 amMetal Gear Solid V
Still makes me angry to think about.
I hated the mechanics, the graphics, the menu, and those dumb parachutes. 0/5
True, especially considering I-III haven't aged well and that the series has been kinda bad from XI-XV. I guess saying it's weak is a bit too far.Marilink wrote: ↑Sat Feb 10, 2018 9:32 pmI understand not getting into it, but “weak entry” is perhaps a bridge too far.I REALLY HATE POKEMON! wrote: ↑Sat Feb 10, 2018 10:48 amFinal Fantasy V. Following IV is tough but it really is a weak entry.
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Re: Games you couldn't get into.
Radiant Historia probably should've been on the list given that I'd made three previous attempts to get into it without ever making it further than two hours, but the remake allowing me to skip all of the terrible combat finally solved the problem. More JRPGs should do that - very few of them benefit from mob battles.
Unfortunately, Bayonetta 2 immediately took its place. Maybe the people that said I didn't need the first game to play it were wrong or maybe it takes longer than 20 minutes to "get" it, but that's all I could take. Glad that was a rental.
Unfortunately, Bayonetta 2 immediately took its place. Maybe the people that said I didn't need the first game to play it were wrong or maybe it takes longer than 20 minutes to "get" it, but that's all I could take. Glad that was a rental.
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Re: Games you couldn't get into.
^ Never tried Bayonetta 2 but the original is no better. It was about 20 minutes me as well before I dismissed it as a weird(er) Devil May Cry ft. boobs.
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Re: Games you couldn't get into.
^I think, if I read Ian’s post correctly, he’s saying that Bayonetta 2 caused him to stop playing Radiant Historia, not that he couldn’t get into Bayonetta 2
But now you’ve got me second guessing myself
But now you’ve got me second guessing myself
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Re: Games you couldn't get into.
No, IRHP is right. B2 took its place on the list of games I couldn't get into.
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Re: Games you couldn't get into.
Ah, I get it now, I thought you meant “took its place” as in you started playing it and stopped playing Radiant Historia.
My bad.
My bad.
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