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#241

Post by LOOT » Wed Nov 11, 2015 2:19 am

my game pad isn't charging and my level is about 1/4th done

... why

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#242

Post by е и ժ е я » Wed Nov 11, 2015 2:24 am

[QUOTE="LOOT, post: 1572511, member: 21459"]my game pad isn't charging and my level is about 1/4th done

... why[/QUOTE]
Man, mine did that before. It was awful, half a stage gone. It was plugged in, I had no reason to think it'd go dead.
I muttered 'light as a board, stiff as a feather' for 2 days straight and now I've ascended, ;aughing at olympus and zeus is crying

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#243

Post by LOOT » Wed Nov 11, 2015 2:26 am

Was it the game pad or the charger because I have no way to know for certain yet

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#244

Post by е и ժ е я » Wed Nov 11, 2015 2:27 am

[QUOTE="LOOT, post: 1572515, member: 21459"]Was it the game pad or the charger because I have no way to know for certain yet[/QUOTE]
Not sure, think there was an issue with the port or something. I setup the dock again later and it worked fine, but that's a diff port. Obviously not all systems have the dock, though. The port itself works now, it may have been a bug in the software. Try blowing in the gamepad port/on the cord to make sure there's no dust/hair in the way.
I muttered 'light as a board, stiff as a feather' for 2 days straight and now I've ascended, ;aughing at olympus and zeus is crying

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#245

Post by Antisocial » Thu Nov 12, 2015 7:34 am

[QUOTE="Hell Orb, post: 1572510, member: 25415"]I wish I could play an actual world of them.[/QUOTE]

You know Coursebot has that feature, right?

Not quite the same, but if you put a full row of four levels in the list, the play button to the left of said row will be available. Select it and you'll play those four levels consecutively. With lives and everything.

The life count at the start is locked at 3 lives, though.

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#246

Post by DarkZero » Sat Jan 02, 2016 1:38 am

Bumping this thread because I just got Mario Maker and I've been working on stages

https://miiverse.nintendo.net/posts/AYM ... VHkxPEkimQ

I made this one just now. It's a water stage, so be warned.
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#247

Post by е и ժ е я » Sat Jan 02, 2016 2:05 am

I muttered 'light as a board, stiff as a feather' for 2 days straight and now I've ascended, ;aughing at olympus and zeus is crying

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#248

Post by Valigarmander » Sun Jan 10, 2016 8:03 am

Just made a puzzle-based course. Somewhat inspired by the Mischief Makers stage of the same name.[DOUBLEPOST=1452427390,1452426983][/DOUBLEPOST]Going over my levels on the Mario Maker site, I've realized that all of them are Expert (and three are Super Expert). Maybe I should dial things down a little.

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#249

Post by New! Tazy Ten » Sun Jan 10, 2016 9:27 am

I blame those bob-omb puzzles you keep putting in your levels.

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#250

Post by Valigarmander » Wed Jan 13, 2016 12:14 am

Max Power Mario 2. The long-awaited sequel.

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#251

Post by Antisocial » Sat Jan 16, 2016 10:46 am

To celebrate Daisy's inauguration, I made this level with [USER=30663]@Valigarmander[/USER] in mind. :3

Enjoy.

...As I use the term loosely.

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#252

Post by ScottyMcGee » Sat Jan 16, 2016 8:22 pm

Piranha Plant Pipe Panic.

It's all in the name.

DE89-0000-0179-E07A

In retrospect, should have submitted this instead of the other one for the latest Mario Maker contest, except I would have had to remove the other enemies. But I'm going to give the piranha plant themes a rest and do something else. I still don't have warp pipes and so I'm going to do random stuff for the sake of finally unlocking everything.
SUPER FIGHTING ROBOT

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#253

Post by DarkZero » Thu Jan 21, 2016 5:00 am

https://supermariomakerbookmark.nintend ... -019F-14F2

I tried to make it resemble a real Mario 3 level (to some extent). The second half is autoscrolling.
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#254

Post by Valigarmander » Thu Feb 11, 2016 12:47 am

https://supermariomakerbookmark.nintend ... -01C6-4C96

One of the "boss" levels I made for the contest thread which I decided not to use as my entry. The goal is to clear out the enemies so you can reach the juicy ?-blocks in the center.

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#255

Post by Antisocial » Fri Feb 12, 2016 12:29 pm

[QUOTE="Valigarmander, post: 1585941, member: 30663"]https://supermariomakerbookmark.nintend ... -01C6-4C96[/QUOTE]

Tootsie Pop analogy coming your way soon.

btw Val have you played my Daisy level yet

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#256

Post by е и ժ е я » Tue Feb 23, 2016 2:59 pm

Cat actually gnawed through my gamepad's charger cable in a moment of brilliance, so I haven't been able to do anything more recently with this. May have mentioned elsewhere, but I figure it bears repeating. I was enjoying all of your levels as I was playing through them, folks.
I muttered 'light as a board, stiff as a feather' for 2 days straight and now I've ascended, ;aughing at olympus and zeus is crying

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#257

Post by Antisocial » Thu Aug 18, 2016 5:49 pm

Hey. Yeah, you. I'm talking to you, specifically, the person still playing or interested in revisiting this game.

Me and the peeps at /r/MarioMaker made a collab called Super Discord World. A collection of SMW levels in the format of a classic Mario game, created and curated by the subreddit's best.

I made two of them. You can probably figure out which ones.

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#258

Post by е и ժ е я » Fri Aug 19, 2016 3:03 am

That's great buddy, I was just wanting to get back into this. I picked up a Gamepad-to-USB charge cable while in Japan, so it's all good.
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#259

Post by Valigarmander » Fri Aug 19, 2016 5:01 am

Neato. I'll try it out on my next days off.

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#260

Post by Marilink » Fri Aug 19, 2016 7:10 am

Oh, man, that does sound like something I want to tackle this weekend.
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