First-person Super Mario 64

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Valigarmander
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First-person Super Mario 64

#1

Post by Valigarmander » Tue Jan 09, 2018 10:37 am

Whip out your Oculus Rift and a barf bag, because now you can see Super Mario 64 through Mario's eyes thanks to SM64 modding virtuoso Kaze Emanuar.

Try triple-jumping for extra nausea fun.

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Re: First-person Super Mario 64

#2

Post by Apollo the Just » Tue Jan 09, 2018 1:08 pm

I M M E R S I V E

G A M I N G

EX P E R I E N C E

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I REALLY HATE POKEMON!
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Re: First-person Super Mario 64

#3

Post by I REALLY HATE POKEMON! » Tue Jan 09, 2018 4:48 pm

There's always something up with Mario 64. What's next, turn it into a competitive fighting game or turn-based RPG?

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Re: First-person Super Mario 64

#4

Post by DarkZero » Tue Jan 09, 2018 5:54 pm

I REALLY HATE POKEMON! wrote:
Tue Jan 09, 2018 4:48 pm
There's always something up with Mario 64. What's next, turn it into a competitive fighting game or turn-based RPG?
somebody's already making a 3D smash bros with the sm64 engine so

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Re: First-person Super Mario 64

#5

Post by CaptHayfever » Tue Jan 09, 2018 6:57 pm

I think the idle animation might be the most dizzying part.

And remember, "I'm-a Luigi, number one!"

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Re: First-person Super Mario 64

#6

Post by United Nations » Tue Jan 09, 2018 7:28 pm

Just because we can, it doesn't mean we should.

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Re: First-person Super Mario 64

#7

Post by Marilink » Tue Jan 09, 2018 7:43 pm

Has science gone too far?

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Re: First-person Super Mario 64

#8

Post by DarkZero » Tue Jan 09, 2018 8:08 pm

now i wanna know what happens when you go to a pu with this

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Re: First-person Super Mario 64

#9

Post by ScottyMcGee » Tue Jan 09, 2018 9:44 pm

can you do half an A press through Mario's eyes?

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