WoT 367: Classic Edition

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Re: WoT 367: Classic Edition

#381

Post by Calamity Panfan » Sat Jun 02, 2018 11:53 pm

DarkZero wrote:
Sat Jun 02, 2018 8:12 pm
if you include none of the posts on vgf then you would have a good website
truer words never spoken

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Re: WoT 367: Classic Edition

#382

Post by New! Tazy Ten » Sat Jun 02, 2018 11:57 pm

If you print out all the posts in the topic then lay them out side by side on the ground, you will have wasted a lot of paper.

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Re: WoT 367: Classic Edition

#383

Post by Valigarmander » Sun Jun 03, 2018 12:07 am

If you wrote each post on this site onto a 3x3" sticky note and laid them next to each other, they would cover a surface area of 8324 cubic feet.

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Re: WoT 367: Classic Edition

#384

Post by X-3 » Sun Jun 03, 2018 1:21 am

If every post here was biodegradable you'd get compost.

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Re: WoT 367: Classic Edition

#385

Post by Valigarmander » Sun Jun 03, 2018 1:30 am

Your posts are already compost.

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Re: WoT 367: Classic Edition

#386

Post by DarkZero » Sun Jun 03, 2018 2:19 am

Image
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Re: WoT 367: Classic Edition

#387

Post by MeowMan » Mon Jun 04, 2018 12:30 pm

i see there's a new/old banner on the top of the page now

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Re: WoT 367: Classic Edition

#388

Post by Calamity Panfan » Mon Jun 04, 2018 1:40 pm

the banner was always there

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Re: WoT 367: Classic Edition

#389

Post by MeowMan » Mon Jun 04, 2018 2:13 pm

i mean the thing that replaced the php logo

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Re: WoT 367: Classic Edition

#390

Post by Calamity Panfan » Mon Jun 04, 2018 2:34 pm

never left

dunno what you're talking about

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Re: WoT 367: Classic Edition

#391

Post by DarkZero » Mon Jun 04, 2018 5:30 pm

its been there a while actually, things seem to be showing up at different times for different members
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Re: WoT 367: Classic Edition

#392

Post by MeowMan » Mon Jun 04, 2018 7:00 pm

i wonder why that is

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Re: WoT 367: Classic Edition

#393

Post by smol Kat » Mon Jun 04, 2018 10:03 pm

have you tried turning your VGF off and on again
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Re: WoT 367: Classic Edition

#394

Post by MeowMan » Mon Jun 04, 2018 10:08 pm

yeah, i even tried blowing in the cartridge

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Re: WoT 367: Classic Edition

#395

Post by DarkZero » Tue Jun 05, 2018 1:06 am

shift + f5 refreshes the page without referencing the cache so if you suspect there's any cosmetic changes you don't have yet try doing that
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Re: WoT 367: Classic Edition

#396

Post by Marilink » Tue Jun 05, 2018 7:36 am

Y’all should check out Yoku’s Island Express

It’s a Pinball Metroidvania

And it is very good

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Re: WoT 367: Classic Edition

#397

Post by smol Kat » Tue Jun 05, 2018 11:34 am

ooh, haven't played any pinball in a minute. That sounds fun!

I discovered a FFVI randomizer and things were going GREAT until I got to Sabin's scenario and the game kept crashing. Like visual static creepy stuff. ;_;

Also, it's been a REALLY long time since I played FFVI. Can has a challenge like FJF?
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Re: WoT 367: Classic Edition

#398

Post by MeowMan » Tue Jun 05, 2018 3:18 pm

DarkZero wrote:
Tue Jun 05, 2018 1:06 am
shift + f5 refreshes the page without referencing the cache so if you suspect there's any cosmetic changes you don't have yet try doing that
good to know

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Re: WoT 367: Classic Edition

#399

Post by pixelated_penguin » Thu Jun 07, 2018 6:05 pm

does anyone happen to have played smw romhacks and if so does anyone have recs? there are so many to choose from

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Re: WoT 367: Classic Edition

#400

Post by VG_Addict » Fri Jun 08, 2018 3:55 pm

Hi.

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