The feature of the first F-Zero game was speed. At the time it was released, it was the fastest game. F-Zero X followed for N64, and F-Zero GX is the third installment in the series.
Play Control: 27/30
Game Play: 39/40
It's easy to have great graphics this day in age, and this game doesn't fail. What puts this game above the graphics of other games is mostly the speed of things going by.
Easy to learn, but depending on the car you're driving, turning can be a difficult task. Also, it can be hard to get specific color amounts when you're designing an emblem or editing the colors of a custom car.
When you play the second Big Blue course, you'll know why I don't need to explain.
Electronic, techno kind of stuff. It fits into the game well, but is pretty forgetable.
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